Selected Recent Projects
CLST has conducted various research and knowledge transfer projects on integrating information technology into learning and teaching. The foci of the projects include digital game-based learning, computer-supported collaborative learning, mobile learning, technology-enhanced inquiry learning, technology enhanced language learning, as well as information literacy.
Period | Project Name | Funded by |
---|---|---|
2023 – 2025 | I believe my students can fly: Educational design research (EDR) on teachers’ learning facilitation for scaffolding students to conduct drone-supported inquiry-aimed geo-fieldwork in natural environments | RGC |
2023 – 2024 | School Learning Support and Teacher Digital Competence from a Needs Satisfaction Perspective | RGC |
2019 – 2020 | Developing Pedagogic Strategies for Incorporating Interactive Learner-immersed Video-based Virtual Reality in Learning and Teaching of Physical Geography | RGC |
2022 – 2025 | Jockey Club VR Project for Chinese Language Education II | The Hong Kong Jockey Club Charities Trust |
2019 – 2022 | Jockey Club Community Care and STEM in Action Project | The Hong Kong Jockey Club Charities Trust |
2023 – 2026 | EduVenture Self-directed Learning Resources Programme: General Studies in Primary Education and citizenship and Social Development in Secondary Education | QEF |
2024 – 2025 | EduVenture-VR®: Innovating and Boosting Authentic Experiential Learning with Immersive and Interactive Virtual Reality in Hong Kong and Beyond | Strategic Impact Enhancement Fund, CUHK |
2023 – 2025 | Revolutionising Experiential Learning with Learner-Immersed Interactive Virtual Reality in Hong Kong and the Asia Pacific Region | Strategic Impact Enhancement Fund, CUHK |
2021 – 2023 | Reinforcing the Educational Impact of EduVenture® and EduVenture® VR through Local, Regional and International Collaborations | Project Impact Enhancement Fund, CUHK |
2021 – 2022 | Hong Kong as an Outdoor Museum: EduVenture® supports Non-Chinese Speaking Students in Learning Chinese Culture | SIE Fund |
2021 | Provision of Training and Consulting Service for Developing EduVenture® Teaching Resources | Hong Kong Family Welfare Society |
2024 – 2026 | Professional Development Programmes for School Teachers: Effective Use of AI Technologies to Facilitate Learning and Teaching | EDB |
2023 – 2025 | Professional Development Programmes for School Teachers: Promoting Blended Learning in Schools | EDB |
2023 – 2024 | Harnessing Technology to Cater for Learner Diversity in the Secondary English Language Classroom | EDB |
2023 – 2024 | Effective Use of e-Resources to Enhance Students’ English Language Skills and Promote Creative Use of English at Secondary Level | EDB |
2023 – 2024 | Effective Use of Blended Learning to Develop Students’ English Language Skills and Self-directed Learning Capabilities at Primary Level | EDB |
2023 – 2024 | Supporting Parents on e-Learning | EDB |
2023 – 2024 | Provision of Services for Information Technology in Education Professional Development Programmes on Technical Support: Management, Security and Maintenance of School IT Facilities | EDB |
2023 – 2024 | Information Technology in Education Professional Development Programmes for School Teachers: Virtual Reality and Its Applications in Education | EDB |
2023 – 2024 | Hong Kong in Arts: Creative Arts Technology and Cultural Inheritance Programme for Gifted Students | EDB |
2022 – 2023 | Hong Kong in Depth: Creative Tourism and Media Production Programme for Gifted Primary Students | EDB |
2022 – 2023 | Catering for Learner Diversity in the primary English Classroom through Effective Use of e-Learning Resources and Developing Students’ Self-directed Learning Capabilities | EDB |
2022 – 2023 | Effective Use of Information Technology to Develop Literacy Skills in the Primary English Classroom | EDB |
2022 – 2023 | Strategies on Using e-Resources to Develop Students’ English Language Skills and Promote the Creative Use of English at the Secondary Level | EDB |
2022 – 2023 | Provision of Services on the Development and Delivery of the Training Workshops on the Enhanced Training on Computational Thinking – Coding Education for Teachers of Primary Schools: A Preliminary Study on Drones Coding Technology | EDB |
2022 – 2023 | Provision of Services on the Development and Delivery of the Training Workshops on the Enhanced Training on Computational Thinking – Coding Education for Teachers of Primary Schools: micro:bit for Robotics | EDB |
2021 – 2023 | Provision of Services for the Development and Delivery of 6-hour Workshops on Mathematical Skills in STEM Education for Primary Schools | EDB |
2021 – 2022 | Hong Kong in Depth: Innovative Media Production and Cultural Research Programme for Gifted Students | EDB |
2021 – 2022 | Strategies on Using e-Resources to Develop Students’ English Language Skills and Promote the Creative Use of English at the Secondary Level | EDB |
2021 – 2022 | Effective Use of Information Technology to Develop Literacy Skills in the Primary English Classroom | EDB |
2021 – 2022 | Catering for Learner Diversity in the Primary English Classroom through Effective Use of e-Learning Resources and Developing Students’ Self-directed Learning Capabilities | EDB |
2021 – 2022 | Supporting Parents on e-Learning | EDB |
2021 – 2022 | Professional Development Programmes on Technical Support: Management, Security and Maintenance of School IT Facilities | EDB |
2021 – 2022 | Provision of Training Courses and Related Resource Materials on Developing Flipped Classroom and Virtual Fieldwork Materials in Geography | EDB |
2020 – 2023 | Increasing the Impact and Reach of the Amgen Biotech Experience Program: 2020-2023 | Amgen Foundation |
2020 – 2022 | Using Learning Management Systems (LMS) and IT Tools to Develop Self-Directed Learning Abilities of Secondary School Students | EDB |
2020 – 2022 | Using Learning Management Systems (LMS) and IT Tools to Develop Self-Directed Learning Abilities of Primary School Students | EDB |
2020 – 2021 | Online Self-learning Courses on Effective Use of e-Learning Modes to Support Students’ Home Learning during Class Suspension | EDB |
2020 – 2021 | Catering for Learning Diversity in the English Language Curriculum through Effective Use of e-Learning Resources and Developing Students’ Self-directed Learning Capabilities | EDB |
2020 – 2021 | Effective Use of Information Technology to Develop Literacy Skills in the Primary English Classroom | EDB |
2020 – 2021 | Effective Use of e-Resources to Develop Students’ English Language Skills at the Secondary Level | EDB |
2020 – 2021 | Strategic Use of e-Reading Resources, IT Tools and Innovative Pedagogies to Enhance Student e-Reading and Reading Motivation in English Language | EDB |
2020 – 2021 | Effective Use of Mobile Computer Devices for e-Learning | EDB |
2019 – 2020 | Chinese Lexicon Project Part II: A Database of Normed Naming Performance for Chinese Two-character Compound Words | RGC |
2019 – 2020 | Using Information Technology (IT) in STEM Learning Activities in Primary Schools | EDB |
2019 – 2020 | Supporting Parents on e-Learning and BYOD | EDB |
2019 – 2020 | Provision of Design and Production of Videos on IT Tips for e-Learning for the ITE Section of Education Bureau | EDB |
2019 – 2020 | Strategic Use of e-Reading Resources, IT Tools and Innovative Pedagogies to Enhance Student e-Reading and Reading Motivation in English Language | EDB |
2019 – 2020 | Using Information Technology (IT) for STEM Learning Activities in Secondary Schools | EDB |
2019 – 2020 | Pedagogical Design and Strategic Use of Mobile Learning to Enhance Student Engagement and Learning Effectiveness in Primary Schools | EDB |
2018 – 2021 | Jockey Club VR Project for Enhancing Chinese Language Literacy 賽馬會「觸境生情」虛擬現實語文教學計劃 |
The Hong Kong Jockey Club Charities Trust |
2018 – 2020 | Provision of Training Courses and Related Resource Materials on “Using Mobile GIS, Drones and VR in Geography Fieldwork” | EDB |
2018 – 2020 | Strategic Planning and Implementation of School-based Bring Your Own Device (BYOD) Policy and Acceptable Use Policy (AUP) | EDB |
2018 – 2020 | Effective Use of Mobile Computer Devices for e-Learning | EDB |
2018 – 2020 | Pedagogical Design and Strategic Use of Virtual Reality to Enhance Learning and Teaching Effectiveness | EDB |
2018 – 2020 | Strategic Use of e-Reading Resources, IT Tools and Innovative Pedagogies to Enhance Student e-Reading and Reading Motivation in Chinese Language | EDB |
2018 – 2019 | Mobile Learning and the Development of Fieldwork Skills | EDB |
2018 – 2020 | Integrating the Flipped Classroom Paradigm into Issue-based Enquiry Learning and Teaching: Design-based Research on Teachers’ In-class and Out-of-class Facilitation Strategies | RGC |
2018 – 2020 | Exploring the International Expansion of Amgen Biotech Experience (ABE): 3-year Programme | Amgen Foundation |
2018 – 2019 | Pedagogical Design and Strategic Use of Mobile Learning to Enhance Student Engagement and Learning Effectiveness in Secondary Schools | EDB |
2017 – 2018 | Strategic Use of e-Assessment to Enhance Learning and Teaching Effectiveness | EDB |
2017 – 2018 | Pedagogical Design and Strategic Use of IT Tools to Enhance Students’Computer-based Collaborative Problem Solving (CPS) Skills | EDB |
2017 – 2018 | Pedagogical Design and Strategic Use of Information Technology to Enhance Inquiry-based Learning on Climate Change | EDB |
2017 – 2018 | Supporting Parents on e-Learning | EDB |
2017 – 2018 | From Coding to STEM | QEF |
2017 – 2017 | Exploring the International Expansion of Amgen Biotech Experience (ABE): Partner Pilot | Amgen Foundation |
2017 – 2017 | Introducing Virtual Reality (VR) Techniques into the Learning and Teaching of Physical Geography in Secondary Schools | EDB |
2016 – 2017 | Specification for Enhancing WiFi Infrastructure in Schools (Part II) | EDB |
2016 – 2017 | Harnessing mobile technology in outdoor experiential learning: Teacher facilitation in context-aware social inquiry | RGC |
2016 – 2017 | Does test enhance memory under the influence of divided attention and/or anxious mood? | RGC |
2016 – 2016 | Effective Use of Cloud Computing to Facilitate e-Learning in Schools | EDB |
2016 – 2016 | Information Technology in Education Professional Development Programmes for School Teachers (2015-2016): Drafting specification for enhancing WiFi infrastructure in schools | EDB |
2016 – 2016 | Parent Education on e-learning | EDB |
2015 – 2017 | Information Technology in Education Professional Development Programmes for Teachers in Special Schools Admitting Students with Intellectual Disabilities | EDB |
2015 – 2016 | Effective Use of Free Learning Management Systems to Facilitate the Implementation of e-Learning | EDB |
2015 – 2016 | To Enhance Students’ Interaction and Collaboration by Computer-supported Collaborative Learning Systems | EDB |
2015 – 2015 | Educational Research on Smart Classroom | ASTRI |
2015 – 2015 | Flipped Teaching for Excellence in Methodology Training for Teachers of English in Primary and Secondary Schools | CUHK(MMCDG) |
2014 – 2015 | Effective Use of Mobile Apps and Free Online Platforms to Facilitate Learning and Teaching of Physics | EDB |
2014 – 2015 | ‘Flipped Classroom’ – An Alternative Approach to Enhance the Effectiveness of Learning and Teaching in Secondary Schools | EDB |
2014 – 2015 | Pedagogical Design and Strategic Use of Mobile-based Outdoor Learning System to Enhance Self-directed Learning | EDB |
2014 – 2015 | Effective Use of Free Learning Management System “Moodle” to Facilitate Collaborative Learning and Self-directed Learning | EDB |
2014 – 2015 | Use of Mobile Devices and Cross-platform Applications to Enhance the Effectiveness and Quality of Learning and Teaching in Schools | EDB |
2014 – 2015 | Effective Use of TAO Platform to Execute E-Assessment in Primary Schools | EDB |
2014 – 2016 | Design-based Research on Teacher Facilitation in Constructivist Online Game-based Learning in Formal School Education | RGC |
2014 – 2015 | Effective Use of TAO Platform to Execute E-Assessment in Secondary Education | EDB |
2014 – 2015 | Provision of a 6-hour E-Learning Module on a Moodle-based Web-based Learning Management System | EDB |
2013 – 2015 | Game-based Learning and Research System | Foshan Education Bureau |
2013 – 2014 | Use of Mobile Devices to Enhance the Quality of Learning and Teaching in Primary Schools | EDB |
2013 – 2014 | Effective Use of the free MIT App Inventor to Enhance the Quality of Learning and Teaching in Computer Subjects | EDB |
2013 – 2014 | 通過流動電子學習工具提升語文科職前教師的教學能力 | ITEF, FEd, CUHK |
2012 – 2013 | Effective Use of Microsoft Kodu Game Lab to Enhance the Quality of Learning and Teaching in Computer Subjects | EDB |
2013 – 2014 | Interactive Displays for eClassroom | ASTRI |
2012 – 2013 | Integration of Free e-Learning Apps and Mobile Devices to Enhance the Effectiveness of Learning and Teaching of Measures, Shape and Space Dimension | EDB |
2012 – 2013 | Pedagogical Design and Implementation of Mobile GPS-based Outdoor Exploratory Learning and Teaching Activities | EDB |
2012 – 2013 | Promoting Junior Secondary Students’ Motivation and Skills in Issue-enquiry through Inter-school Game-based Collaborative Learning | UGC |
2012 – 2013 | Effective Use of SketchUp for Learning and Teaching of Geometry in Secondary Mathematics Education | EDB |
2012 – 2012 | IT Summer Camp for Secondary School Students | CINTEC, CUHK |
2011 – 2012 | Using Free Web-based Applications for Learning and Teaching with Focuses on Project-based Learning (PBL) and Independent Enquiry Study (IES) | EDB |
2011 – 2014 | e-Learning Resource Depository for Primary English Language of Key Stage One | BWCSS |
2010 – 2011 | Mastering the Subject Knowledge and Skills for Effective Synthetic Phonics Instruction | AITSC, CUHK |
2010 – 2011 | Design and Use of WebQuest – Developing Secondary School Science Students’ Information Processing Skills through | EDB |
2010 – 2011 | Game-based Collaborative Inquiry Learning between Hong Kong and Beijing Primary Schools | QEF |