Funded Projects

Selected Recent Projects


CLST has conducted various research and knowledge transfer projects on integrating information technology into learning and teaching. The foci of the projects include digital game-based learning, computer-supported collaborative learning, mobile learning, technology-enhanced inquiry learning, technology enhanced language learning, as well as information literacy.

Period Project Name Funded by
2023 – 2025 I believe my students can fly: Educational design research (EDR) on teachers’ learning facilitation for scaffolding students to conduct drone-supported inquiry-aimed geo-fieldwork in natural environments RGC
2023 – 2024 School Learning Support and Teacher Digital Competence from a Needs Satisfaction Perspective RGC
2019 – 2020 Developing Pedagogic Strategies for Incorporating Interactive Learner-immersed Video-based Virtual Reality in Learning and Teaching of Physical Geography RGC
2022 – 2025 Jockey Club VR Project for Chinese Language Education II The Hong Kong Jockey Club Charities Trust
2019 – 2022 Jockey Club Community Care and STEM in Action Project The Hong Kong Jockey Club Charities Trust
2023 – 2026 EduVenture Self-directed Learning Resources Programme: General Studies in Primary Education and citizenship and Social Development in Secondary Education QEF
2024 – 2025 EduVenture-VR®: Innovating and Boosting Authentic Experiential Learning with Immersive and Interactive Virtual Reality in Hong Kong and Beyond Strategic Impact Enhancement Fund, CUHK
2023 – 2025 Revolutionising Experiential Learning with Learner-Immersed Interactive Virtual Reality in Hong Kong and the Asia Pacific Region Strategic Impact Enhancement Fund, CUHK
2021 – 2023 Reinforcing the Educational Impact of EduVenture® and EduVenture® VR through Local, Regional and International Collaborations Project Impact Enhancement Fund, CUHK
2021 – 2022 Hong Kong as an Outdoor Museum: EduVenture® supports Non-Chinese Speaking Students in Learning Chinese Culture SIE Fund
2021 Provision of Training and Consulting Service for Developing EduVenture® Teaching Resources Hong Kong Family Welfare Society
2024 – 2026 Professional Development Programmes for School Teachers: Effective Use of AI Technologies to Facilitate Learning and Teaching EDB
2023 – 2025 Professional Development Programmes for School Teachers: Promoting Blended Learning in Schools EDB
2023 – 2024 Harnessing Technology to Cater for Learner Diversity in the Secondary English Language Classroom EDB
2023 – 2024 Effective Use of e-Resources to Enhance Students’ English Language Skills and Promote Creative Use of English at Secondary Level EDB
2023 – 2024 Effective Use of Blended Learning to Develop Students’ English Language Skills and Self-directed Learning Capabilities at Primary Level EDB
2023 – 2024 Supporting Parents on e-Learning EDB
2023 – 2024 Provision of Services for Information Technology in Education Professional Development Programmes on Technical Support: Management, Security and Maintenance of School IT Facilities EDB
2023 – 2024 Information Technology in Education Professional Development Programmes for School Teachers: Virtual Reality and Its Applications in Education EDB
2023 – 2024 Hong Kong in Arts: Creative Arts Technology and Cultural Inheritance Programme for Gifted Students EDB
2022 – 2023 Hong Kong in Depth: Creative Tourism and Media Production Programme for Gifted Primary Students EDB
2022 – 2023 Catering for Learner Diversity in the primary English Classroom through Effective Use of e-Learning Resources and Developing Students’ Self-directed Learning Capabilities EDB
2022 – 2023 Effective Use of Information Technology to Develop Literacy Skills in the Primary English Classroom EDB
2022 – 2023 Strategies on Using e-Resources to Develop Students’ English Language Skills and Promote the Creative Use of English at the Secondary Level EDB
2022 – 2023 Provision of Services on the Development and Delivery of the Training Workshops on the Enhanced Training on Computational Thinking – Coding Education for Teachers of Primary Schools: A Preliminary Study on Drones Coding Technology EDB
2022 – 2023 Provision of Services on the Development and Delivery of the Training Workshops on the Enhanced Training on Computational Thinking – Coding Education for Teachers of Primary Schools: micro:bit for Robotics EDB
2021 – 2023 Provision of Services for the Development and Delivery of 6-hour Workshops on Mathematical Skills in STEM Education for Primary Schools EDB
2021 – 2022 Hong Kong in Depth: Innovative Media Production and Cultural Research Programme for Gifted Students EDB
2021 – 2022 Strategies on Using e-Resources to Develop Students’ English Language Skills and Promote the Creative Use of English at the Secondary Level EDB
2021 – 2022 Effective Use of Information Technology to Develop Literacy Skills in the Primary English Classroom EDB
2021 – 2022 Catering for Learner Diversity in the Primary English Classroom through Effective Use of e-Learning Resources and Developing Students’ Self-directed Learning Capabilities EDB
2021 – 2022 Supporting Parents on e-Learning EDB
2021 – 2022 Professional Development Programmes on Technical Support: Management, Security and Maintenance of School IT Facilities EDB
2021 – 2022 Provision of Training Courses and Related Resource Materials on Developing Flipped Classroom and Virtual Fieldwork Materials in Geography EDB
2020 – 2023 Increasing the Impact and Reach of the Amgen Biotech Experience Program: 2020-2023 Amgen Foundation
2020 – 2022 Using Learning Management Systems (LMS) and IT Tools to Develop Self-Directed Learning Abilities of Secondary School Students EDB
2020 – 2022 Using Learning Management Systems (LMS) and IT Tools to Develop Self-Directed Learning Abilities of Primary School Students EDB
2020 – 2021 Online Self-learning Courses on Effective Use of e-Learning Modes to Support Students’ Home Learning during Class Suspension EDB
2020 – 2021 Catering for Learning Diversity in the English Language Curriculum through Effective Use of e-Learning Resources and Developing Students’ Self-directed Learning Capabilities EDB
2020 – 2021 Effective Use of Information Technology to Develop Literacy Skills in the Primary English Classroom EDB
2020 – 2021 Effective Use of e-Resources to Develop Students’ English Language Skills at the Secondary Level EDB
2020 – 2021 Strategic Use of e-Reading Resources, IT Tools and Innovative Pedagogies to Enhance Student e-Reading and Reading Motivation in English Language EDB
2020 – 2021 Effective Use of Mobile Computer Devices for e-Learning EDB
2019 – 2020 Chinese Lexicon Project Part II: A Database of Normed Naming Performance for Chinese Two-character Compound Words RGC
2019 – 2020 Using Information Technology (IT) in STEM Learning Activities in Primary Schools EDB
2019 – 2020 Supporting Parents on e-Learning and BYOD EDB
2019 – 2020 Provision of Design and Production of Videos on IT Tips for e-Learning for the ITE Section of Education Bureau EDB
2019 – 2020 Strategic Use of e-Reading Resources, IT Tools and Innovative Pedagogies to Enhance Student e-Reading and Reading Motivation in English Language EDB
2019 – 2020 Using Information Technology (IT) for STEM Learning Activities in Secondary Schools EDB
2019 – 2020 Pedagogical Design and Strategic Use of Mobile Learning to Enhance Student Engagement and Learning Effectiveness in Primary Schools EDB
2018 – 2021 Jockey Club VR Project for Enhancing Chinese Language Literacy
賽馬會「觸境生情」虛擬現實語文教學計劃
The Hong Kong Jockey Club Charities Trust
2018 – 2020 Provision of Training Courses and Related Resource Materials on “Using Mobile GIS, Drones and VR in Geography Fieldwork” EDB
2018 – 2020 Strategic Planning and Implementation of School-based Bring Your Own Device (BYOD) Policy and Acceptable Use Policy (AUP) EDB
2018 – 2020 Effective Use of Mobile Computer Devices for e-Learning EDB
2018 – 2020 Pedagogical Design and Strategic Use of Virtual Reality to Enhance Learning and Teaching Effectiveness EDB
2018 – 2020 Strategic Use of e-Reading Resources, IT Tools and Innovative Pedagogies to Enhance Student e-Reading and Reading Motivation in Chinese Language EDB
2018 – 2019 Mobile Learning and the Development of Fieldwork Skills EDB
2018 – 2020 Integrating the Flipped Classroom Paradigm into Issue-based Enquiry Learning and Teaching: Design-based Research on Teachers’ In-class and Out-of-class Facilitation Strategies RGC
2018 – 2020 Exploring the International Expansion of Amgen Biotech Experience (ABE): 3-year Programme Amgen Foundation
2018 – 2019 Pedagogical Design and Strategic Use of Mobile Learning to Enhance Student Engagement and Learning Effectiveness in Secondary Schools EDB
2017 – 2018 Strategic Use of e-Assessment to Enhance Learning and Teaching Effectiveness EDB
2017 – 2018 Pedagogical Design and Strategic Use of IT Tools to Enhance Students’Computer-based Collaborative Problem Solving (CPS) Skills EDB
2017 – 2018 Pedagogical Design and Strategic Use of Information Technology to Enhance Inquiry-based Learning on Climate Change EDB
2017 – 2018 Supporting Parents on e-Learning EDB
2017 – 2018 From Coding to STEM QEF
2017 – 2017 Exploring the International Expansion of Amgen Biotech Experience (ABE): Partner Pilot Amgen Foundation
2017 – 2017 Introducing Virtual Reality (VR) Techniques into the Learning and Teaching of Physical Geography in Secondary Schools EDB
2016 – 2017 Specification for Enhancing WiFi Infrastructure in Schools (Part II) EDB
2016 – 2017 Harnessing mobile technology in outdoor experiential learning: Teacher facilitation in context-aware social inquiry RGC
2016 – 2017 Does test enhance memory under the influence of divided attention and/or anxious mood? RGC
2016 – 2016 Effective Use of Cloud Computing to Facilitate e-Learning in Schools EDB
2016 – 2016 Information Technology in Education Professional Development Programmes for School Teachers (2015-2016): Drafting specification for enhancing WiFi infrastructure in schools EDB
2016 – 2016 Parent Education on e-learning EDB
2015 – 2017 Information Technology in Education Professional Development Programmes for Teachers in Special Schools Admitting Students with Intellectual Disabilities EDB
2015 – 2016 Effective Use of Free Learning Management Systems to Facilitate the Implementation of e-Learning EDB
2015 – 2016 To Enhance Students’ Interaction and Collaboration by Computer-supported Collaborative Learning Systems EDB
2015 – 2015 Educational Research on Smart Classroom ASTRI
2015 – 2015 Flipped Teaching for Excellence in Methodology Training for Teachers of English in Primary and Secondary Schools CUHK(MMCDG)
2014 – 2015 Effective Use of Mobile Apps and Free Online Platforms to Facilitate Learning and Teaching of Physics EDB
2014 – 2015 ‘Flipped Classroom’ – An Alternative Approach to Enhance the Effectiveness of Learning and Teaching in Secondary Schools EDB
2014 – 2015 Pedagogical Design and Strategic Use of Mobile-based Outdoor Learning System to Enhance Self-directed Learning EDB
2014 – 2015 Effective Use of Free Learning Management System “Moodle” to Facilitate Collaborative Learning and Self-directed Learning EDB
2014 – 2015 Use of Mobile Devices and Cross-platform Applications to Enhance the Effectiveness and Quality of Learning and Teaching in Schools EDB
2014 – 2015 Effective Use of TAO Platform to Execute E-Assessment in Primary Schools EDB
2014 – 2016 Design-based Research on Teacher Facilitation in Constructivist Online Game-based Learning in Formal School Education RGC
2014 – 2015 Effective Use of TAO Platform to Execute E-Assessment in Secondary Education EDB
2014 – 2015 Provision of a 6-hour E-Learning Module on a Moodle-based Web-based Learning Management System EDB
2013 – 2015 Game-based Learning and Research System Foshan Education Bureau
2013 – 2014 Use of Mobile Devices to Enhance the Quality of Learning and Teaching in Primary Schools EDB
2013 – 2014 Effective Use of the free MIT App Inventor to Enhance the Quality of Learning and Teaching in Computer Subjects EDB
2013 – 2014 通過流動電子學習工具提升語文科職前教師的教學能力 ITEF, FEd, CUHK
2012 – 2013 Effective Use of Microsoft Kodu Game Lab to Enhance the Quality of Learning and Teaching in Computer Subjects EDB
2013 – 2014 Interactive Displays for eClassroom ASTRI
2012 – 2013 Integration of Free e-Learning Apps and Mobile Devices to Enhance the Effectiveness of Learning and Teaching of Measures, Shape and Space Dimension EDB
2012 – 2013 Pedagogical Design and Implementation of Mobile GPS-based Outdoor Exploratory Learning and Teaching Activities EDB
2012 – 2013 Promoting Junior Secondary Students’ Motivation and Skills in Issue-enquiry through Inter-school Game-based Collaborative Learning UGC
2012 – 2013 Effective Use of SketchUp for Learning and Teaching of Geometry in Secondary Mathematics Education EDB
2012 – 2012 IT Summer Camp for Secondary School Students CINTEC, CUHK
2011 – 2012 Using Free Web-based Applications for Learning and Teaching with Focuses on Project-based Learning (PBL) and Independent Enquiry Study (IES) EDB
2011 – 2014 e-Learning Resource Depository for Primary English Language of Key Stage One BWCSS
2010 – 2011 Mastering the Subject Knowledge and Skills for Effective Synthetic Phonics Instruction AITSC, CUHK
2010 – 2011 Design and Use of WebQuest – Developing Secondary School Science Students’ Information Processing Skills through EDB
2010 – 2011 Game-based Collaborative Inquiry Learning between Hong Kong and Beijing Primary Schools QEF